- Anthony Frausto-Robledo, EIC - anthony{at}architosh{dot}com
- 17 Aug 2008
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SIG:
New
Mac 3D Applications Coming
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Mac 3D News From SIGGRAPH 2006 Boston
During the SIGGRAPH 2006 show in Boston we spent some time
trying to learn what other 3D applications might be out
there coming to the Mac platform. Generally speaking, this
year's SIGGRAPH was more
Mac-friendly than last year (as
reported
here in a report
we did for MacNN). But by-and-large the
3D world is still quite Windows-centric and has far to go
before you would place it in the same category as Graphics
or Video for the Mac.
In those categories the Mac is an equal citizen (if not preferred
citizen) without a doubt. Not so yet in professional 3D,
but it is moving
closer
each year. We hope next SIGGRAPH Apple returns
in full force.
New Mac 3D - The World Gets Bigger
There are already dozens and dozens of superb Mac 3D programs
and almost all the majors support the Mac platform on equal
footing with Windows. The big exception is Autodesk's 3D
Studio Max. We hear of no plans for that program insofar
as the Mac is concerned. However, Pixar
keeps adding more Mac 3d software to the shelf. And there
is more from other companies.
Reallusion's iClone Studio Pro
We watched a demo of iClone by
Reallusion, a real-time pre-viz application that works
in conjunction with Max and
Maya in final production work. The product is geared towards
games development but has multiple uses. iClone is a neat
application that has a very simple and appealing interface.
It allows the user to take a photo of someone's face and
map it to a character model's 3D face. A companion product,
CrazyTalk then enables you to do facial animation simply
and provides a full-featured timeline interface for sophisticated
facial animation.
Reallusion told Architosh that
they are working on a Mac version and encouraged Mac users
to contact them.
As
a tool to support pre-viz for Mac Maya users, iClone is an
excellent choice. We look forward to hearing about this Mac
release in 2007 and hope the company follows through.
VTour for Mac
REALVIZ of France was at SIGGRAPH too. We spoke briefly
to them there about their software. Architosh has reviewed
their ImageModeler application before, and the company makes
several photography and motion capture products, some for
the Mac and some not.
One very nice product they make not for Windows only at
the moment is VTour -- used to create photo-realistic virtual
tours of
existing
environments from a single photo or a panarama. The product
is based on the same toolset as ImageModeler.
However, it can output as rendered 3D animation (video) or
an interactive
3D movie (QTVR) or to Google
Earth. There is an excellent
sample VTour interactive movie
here.(click on the photos).
REALVIZ told Architosh that VTour is coming to
the Mac platform sometime later this year. Upcoming features
include export
to Autodesk Maya. To learn more visit: http://imagemodeler.realviz.com/
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More Tools
Of course there are more tools coming as well. We already
mentioned that Turtle,
a Maya Mac and Windows rendering plugin is most likely going
to emerge as a standalone renderer. That's great news and
gives yet another option beyond this year's excellent new
addition, Maxwell Render. An ideal renderer for the automobile
design industry Turtle opens
up
possibilities
for the Mac-based industrial designer. If you have any doubts,
just look
at what Volvo is doing with Turtle.
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Immersion Corporation's 3D digitizer technologies offer
the world a way to make the "digital world touchable." They
are forging ahead in multiple areas, and in the Gaming area
they
are partners with Apple Computer.
With their MicroScribe G2 desktop 3d digitizer, Mac industrial
designers and 3D artists can use the G2 to trace over physical
3D objects and transfrorm that information into 3d model
data in real-time. The MicroScribe G2 works through the USB
port on a Mac and can work with multiple software packages
including:
- Amapi 7 Pro
- Mayka (by PicaSoft)
- solidThinking
- formZ
- Maya
- PiXELS 3D
We hope that the new
Mac version of UGS's Unigraphics/NX will
also work as it does with the PC version. That would add
another solid tool to the list above. Ashlar's Cobalt product
would be another ideal matchup with the MicroScribe G2 as
well.
Closing Comments
So we have several new items coming or emerging in the Mac
3d market and we will be monitoring for further news like
this in the future. Each year the Mac 3D market gets more
and more software. The options are truly amazing.
With Apple's new historic switch to true "workstation" class
Intel microprocessors, offering a serious competitive threat
with the Quad Xeon
64-bit workstation, Mac Pro, we think there is no better
moment in time for developers to start their Mac OX initiatives.
Why? Because with Mac Pro and the coming Leopard OS 3d users
are going to want to be on the cutting edge of computing.
Related Architosh SIGGRAPH Articles
SIG: Architosh Talks to Next Limit About Maxwell
SIG: Architosh Talks to MAXON Computer CEO, Paul Babb
SIG: SIGGRAPH Photo Gallery Set 1 | 2 | 3 |
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